Thursday, December 20, 2012
Black Water Basin
So I've been tossing this idea around. It involves a cursed hoodoo mountain, a dying mining town, and a haunted mansion plaguing the town with ghosts and other baddies. Here's some art working out the main look of the town and mountain area.
The mountain and the town, respectively.
And the mansion that started all the trouble. Being a haunted mansion, I had to make a night version as well.
I realize my shadows are a little off, but I couldn't resist the cliche moon-peeking-from-behind-the-house. I just reused the shadow layers from the daylight version and was too lazy to change them :P.
Tuesday, December 11, 2012
Saturday, November 10, 2012
Aye Aye Captain!
A smuggler captain character I've been working out for a while. More to come on this guy and his crew later.
Friday, November 2, 2012
Post Halloween Post 2012
I think I've set a new personal record for longest gap between posts. My last one was...holy shit back in February! I'm sorry blog, how could I neglect you for so long?
::Maybe it's your abysmal design interface...nevertheless...I'M BACK::
I had a few rather ambitious projects in the queue this year--and unfortunately most of them were a tad too ambitious for the time frame. My girlfriend and I moved into a new apartment which sort of threw a wrench into finalizing these creative projects. However, that didn't stop me from coming up with a bunch of concept work!
To start: I created these two characters with the intention of sculpting them, casting them, and turning them into puppets. I would then film these puppets, and project them into my haunted cemetery display on Halloween night---much like the 3D animated Skeleton and Victorian Ghost from two years ago.
The second, round-headed guy did get a finished sculpt---I've just been dragging my feet on getting some nice photos taken.
As you can see, I only got so far as molding and making a few test casts in rubber. I really wanted the end result to look something like this:
Speaking of failure, I entered a design challenge over on the LAIKA/House facebook page. They do these neat art-related contests every month. October's theme was create your own monster, or bring back one of the classics in any medium of your choosing. The only requirement is it has to be in black and white. I put my own spin on my favorite classic movie monster: Creature from the Black Lagoon!
He was modeled and rendered entirely in Maya, and then touched up in Photoshop. You can see an animated turn-table here:
Unfortunately, I didn't win this contest :'(.
Now onto something that DID finish; My girlfriend and I decided to go as vikings this year. We ordered some ::very:: minimal "sexy" viking costumes, and then added lots of fur, fabric, and belts to the existing costumes.
I'll admit the final costumes deviated a little bit from their initial concept sketches, but I was really happy with the final outcome. Plus, I designed some fun viking characters based on our costumes:
It all does come and go so quickly...
Thursday, March 1, 2012
Three Times the Charm
Tuesday 2.28.12
Wednesday 2.29.12
And two Beetlejuice illustrations to wrap up February!
I can't say I'm glad February is over--it certainly was a challenging month and I can feel my skills as an artist improving with each daily drawing--but goddammit it will feel great to finally get a good night's sleep!
Monday, February 27, 2012
Poutine
Friday, February 24, 2012
Thursday, February 23, 2012
Daily Drawing 2 Week Dump
Friday, February 10, 2012
Babe Trade Part Deux
Wednesday 2.8.12
This next piece I created as part of a trade with the extremely talented Dirk Erik Schulz!
Thursday 2.9.12
His original character, Thornelle, was a hell of a lot of fun to draw. In fact, I think I just might draw a few more of his characters for the daily draw challenge...my creative thought pool is starting to dry up a tad.
Tuesday, February 7, 2012
Forgetful Dump
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